activity
20162024
most citedDeep Fluids: A Generative Network for Parameterized Fluid Simulations

258 citations · 703 across the 8 of their papers we have counts for

collaborators

11 papers

cs.CV2024★ 15 cited

Implicit Neural Representation for Physics-driven Actuated Soft Bodies

Lingchen Yang, Byungsoo Kim, Gaspard Zoss +3

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-st…

cs.CV2021

DuctTake: Spatiotemporal Video Compositing

Jan Rueegg, Oliver Wang, Aljoscha Smolic +1

DuctTake is a system designed to enable practical compositing of multiple takes of a scene into a single video. Current industry solutions are based around object segmentation, a h…

cs.GR2020★ 42 cited

Lagrangian Neural Style Transfer for Fluids

Byungsoo Kim, Vinicius C. Azevedo, Markus Gross +1

Artistically controlling the shape, motion and appearance of fluid simulations pose major challenges in visual effects production. In this paper, we present a neural style transfer…

cs.GR2019

Data-Driven Physical Face Inversion

Yeara Kozlov, Hongyi Xu, Moritz Bächer +3

Facial animation is one of the most challenging problems in computer graphics, and it is often solved using linear heuristics like blend-shape rigging. More expressive approaches l…

cs.GR2019★ 57 cited

Transport-Based Neural Style Transfer for Smoke Simulations

Byungsoo Kim, Vinicius C. Azevedo, Markus Gross +1

Artistically controlling fluids has always been a challenging task. Optimization techniques rely on approximating simulation states towards target velocity or density field configu…

cs.CL2019

Generating Animations from Screenplays

Yeyao Zhang, Eleftheria Tsipidi, Sasha Schriber +3

Automatically generating animation from natural language text finds application in a number of areas e.g. movie script writing, instructional videos, and public safety. However, tr…