119 citations · 213 across the 4 of their papers we have counts for
6 papers
RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Ryo Suzuki, Hooman Hedayati, Clement Zheng +5
RoomShift is a room-scale dynamic haptic environment for virtual reality, using a small swarm of robots that can move furniture. RoomShift consists of nine shape-changing robots: R…
LiftTiles: Constructive Building Blocks for Prototyping Room-scale Shape-changing Interfaces
Ryo Suzuki, Ryosuke Nakayama, Dan Liu +3
Large-scale shape-changing interfaces have great potential, but creating such systems requires substantial time, cost, space, and efforts, which hinders the research community to e…
ShapeBots: Shape-changing Swarm Robots
Ryo Suzuki, Clement Zheng, Yasuaki Kakehi +4
We introduce shape-changing swarm robots. A swarm of self-transformable robots can both individually and collectively change their configuration to display information, actuate obj…
Tabby: Explorable Design for 3D Printing Textures
Ryo Suzuki, Koji Yatani, Mark D. Gross +1
This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) se…
FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers
Ryo Suzuki, Abigale Stangl, Mark D. Gross +1
For people with visual impairments, tactile graphics are an important means to learn and explore information. However, raised line tactile graphics created with traditional materia…
Autocomplete Textures for 3D Printing
Ryo Suzuki, Tom Yeh, Koji Yatani +1
Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing too…