150 citations · 266 across the 16 of their papers we have counts for
4 papers · 1 filter
Non-Line-of-Sight Reconstruction using Efficient Transient Rendering
Julian Iseringhausen, Matthias B. Hullin
Being able to see beyond the direct line of sight is an intriguing prospective and could benefit a wide variety of important applications. Recent work has demonstrated that time-re…
Automated Phenotyping of Epicuticular Waxes of Grapevine Berries Using Light Separation and Convolutional Neural Networks
Pierre Barré, Katja Herzog, Rebecca Höfle +3
In viticulture the epicuticular wax as the outer layer of the berry skin is known as trait which is correlated to resilience towards Botrytis bunch rot. Traditionally this trait is…
A Study of Material Sonification in Touchscreen Devices
Rodrigo Martín, Michael Weinmann, Matthias B. Hullin
Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the loo…
SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence
Patrick Stotko, Stefan Krumpen, Matthias B. Hullin +2
Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The combination o…