6 citations · 14 across the 9 of their papers we have counts for
4 papers · 1 filter
Capture Stage Matting: Challenges, Approaches, and Solutions for Offline and Real-Time Processing
Hannah Dröge, Janelle Pfeifer, Saskia Rabich +3
Capture stages are high-end sources of state-of-the-art recordings for downstream applications in movies, games, and other media. One crucial step in almost all pipelines is mattin…
Computational Parquetry: Fabricated Style Transfer with Wood Pixels
Julian Iseringhausen, Michael Weinmann, Weizhen Huang +1
Parquetry is the art and craft of decorating a surface with a pattern of differently colored veneers of wood, stone or other materials. Traditionally, the process of designing and…
Non-Line-of-Sight Reconstruction using Efficient Transient Rendering
Julian Iseringhausen, Matthias B. Hullin
Being able to see beyond the direct line of sight is an intriguing prospective and could benefit a wide variety of important applications. Recent work has demonstrated that time-re…
Scratch iridescence: Wave-optical rendering of diffractive surface structure
Sebastian Werner, Zdravko Velinov, Wenzel Jakob +1
The surface of metal, glass and plastic objects is often characterized by microscopic scratches caused by manufacturing and/or wear. A closer look onto such scratches reveals iride…