activity
20162023
most citedA Note on Computational Complexity of Kill-all Go

2 citations · 4 across the 7 of their papers we have counts for

collaborators

7 papers

cs.CC2023

Perfect Information Hearthstone is PSPACE-hard

Zhujun Zhang

We consider the computational complexity of Hearthstone which is a popular online CCG (collectible card game). We reduce a PSPACE-complete problem, the partition game, to perfect i…

cs.CC2022

A Note on the Computational Complexity of Selfmate and Reflexmate Chess Problems

Zhujun Zhang

A selfmate is a Chess problem in which White, moving first, needs to force Black to checkmate within a specified number of moves. The reflexmate is a derivative of the selfmate in…

cs.CC2019★ 2 cited

A Note on Computational Complexity of Kill-all Go

Zhujun Zhang

Kill-all Go is a variant of Go in which Black tries to capture all white stones, while White tries to survive. We consider computational complexity of Kill-all Go with two rulesets…

cs.CC2019

A Note on Computational Complexity of Dou Shou Qi

Zhujun Zhang

Dou Shou Qi is a Chinese strategy board game for two players. We use a EXPTIME-hardness framework to analyse computational complexity of the game. We construct all gadgets of the h…

cs.CC2019★ 2 cited

A Note on Hardness Frameworks and Computational Complexity of Xiangqi and Janggi

Zhujun Zhang

We review NP-hardness framework and PSPACE-hardness framework for a type of 2D platform games. We introduce a EXPTIME-hardness framework by defining some new gadgets. We use these…

math.GM2017

A Note on Counting Dependency Trees

Zhujun Zhang

We apply symbolic method to deduce functional equation which generating function of counting sequence of dependency trees must satisfy. Then we use Lagrange inversion theorem to ob…

cs.CC2016

Complexity Analysis of 2-Heterogeneous Minimum Spanning Forest Problem

Zhujun Zhang, Qiang Sun

For complexity of the heterogeneous minimum spanning forest problem has not been determined, we reduce 3-SAT which is NP-complete to 2-heterogeneous minimum spanning forest problem…