activity
20162023
most citedModel-Based Reinforcement Learning for Atari

401 citations · 878 across the 15 of their papers we have counts for

collaborators

15 papers

cs.CV2023★ 1 cited

StoryBench: A Multifaceted Benchmark for Continuous Story Visualization

Emanuele Bugliarello, Hernan Moraldo, Ruben Villegas +7

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst be…

cs.CV2022★ 80 cited

Phenaki: Variable Length Video Generation From Open Domain Textual Description

Ruben Villegas, Mohammad Babaeizadeh, Pieter-Jan Kindermans +6

We present Phenaki, a model capable of realistic video synthesis, given a sequence of textual prompts. Generating videos from text is particularly challenging due to the computatio…

cs.RO2022★ 2 cited

INFOrmation Prioritization through EmPOWERment in Visual Model-Based RL

Homanga Bharadhwaj, Mohammad Babaeizadeh, Dumitru Erhan +1

Model-based reinforcement learning (RL) algorithms designed for handling complex visual observations typically learn some sort of latent state representation, either explicitly or…

cs.CV2021★ 29 cited

FitVid: Overfitting in Pixel-Level Video Prediction

Mohammad Babaeizadeh, Mohammad Taghi Saffar, Suraj Nair +3

An agent that is capable of predicting what happens next can perform a variety of tasks through planning with no additional training. Furthermore, such an agent can internally repr…

cs.LG2020★ 4 cited

Models, Pixels, and Rewards: Evaluating Design Trade-offs in Visual Model-Based Reinforcement Learning

Mohammad Babaeizadeh, Mohammad Taghi Saffar, Danijar Hafner +4

Model-based reinforcement learning (MBRL) methods have shown strong sample efficiency and performance across a variety of tasks, including when faced with high-dimensional visual o…

cs.CV2019★ 30 cited

VideoFlow: A Conditional Flow-Based Model for Stochastic Video Generation

Manoj Kumar, Mohammad Babaeizadeh, Dumitru Erhan +4

Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. However, a…

cs.LG2019★ 401 cited

Model-Based Reinforcement Learning for Atari

Lukasz Kaiser, Mohammad Babaeizadeh, Piotr Milos +11

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically require…

cs.CV2018★ 18 cited

Adjustable Real-time Style Transfer

Mohammad Babaeizadeh, Golnaz Ghiasi

Artistic style transfer is the problem of synthesizing an image with content similar to a given image and style similar to another. Although recent feed-forward neural networks can…

cs.RO2018★ 13 cited

Time Reversal as Self-Supervision

Suraj Nair, Mohammad Babaeizadeh, Chelsea Finn +2

A longstanding challenge in robot learning for manipulation tasks has been the ability to generalize to varying initial conditions, diverse objects, and changing objectives. Learni…

cs.CV2017★ 71 cited

Stochastic Variational Video Prediction

Mohammad Babaeizadeh, Chelsea Finn, Dumitru Erhan +2

Predicting the future in real-world settings, particularly from raw sensory observations such as images, is exceptionally challenging. Real-world events can be stochastic and unpre…

cs.DC2017★ 5 cited

Toward Scalable Machine Learning and Data Mining: the Bioinformatics Case

Faraz Faghri, Sayed Hadi Hashemi, Mohammad Babaeizadeh +3

In an effort to overcome the data deluge in computational biology and bioinformatics and to facilitate bioinformatics research in the era of big data, we identify some of the most…

cs.LG2017★ 20 cited

Fast Generation for Convolutional Autoregressive Models

Prajit Ramachandran, Tom Le Paine, Pooya Khorrami +6

Convolutional autoregressive models have recently demonstrated state-of-the-art performance on a number of generation tasks. While fast, parallel training methods have been crucial…

cs.NE2016★ 23 cited

NoiseOut: A Simple Way to Prune Neural Networks

Mohammad Babaeizadeh, Paris Smaragdis, Roy H. Campbell

Neural networks are usually over-parameterized with significant redundancy in the number of required neurons which results in unnecessary computation and memory usage at inference…

cs.LG2016★ 28 cited

Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU

Mohammad Babaeizadeh, Iuri Frosio, Stephen Tyree +2

We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming…

cs.CV2016★ 153 cited

Seq-NMS for Video Object Detection

Wei Han, Pooya Khorrami, Tom Le Paine +6

Video object detection is challenging because objects that are easily detected in one frame may be difficult to detect in another frame within the same clip. Recently, there have b…