activity
20162025
most citedThe STRANDS Project: Long-Term Autonomy in Everyday Environments

197 citations · 349 across the 52 of their papers we have counts for

collaborators
Showing 2025Show all

12 papers · 1 filter

cs.CV2025

OmniShape: Zero-Shot Multi-Hypothesis Shape and Pose Estimation in the Real World

Katherine Liu, Sergey Zakharov, Dian Chen +4

We would like to estimate the pose and full shape of an object from a single observation, without assuming known 3D model or category. In this work, we propose OmniShape, the first…

cs.RO2025

Video Generators are Robot Policies

Junbang Liang, Pavel Tokmakov, Ruoshi Liu +4

Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or b…

cs.CV2025

AllTracker: Efficient Dense Point Tracking at High Resolution

Adam W. Harley, Yang You, Xinglong Sun +11

We introduce AllTracker: a model that estimates long-range point tracks by way of estimating the flow field between a query frame and every other frame of a video. Unlike existing…

cs.RO2025★ 2 cited

A Careful Examination of Large Behavior Models for Multitask Dexterous Manipulation

TRI LBM Team, Jose Barreiros, Andrew Beaulieu +79

Robot manipulation has seen tremendous progress in recent years, with imitation learning policies enabling successful performance of dexterous and hard-to-model tasks. Concurrently…

cs.CV2025

SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting

Shengjie Lin, Jiading Fang, Muhammad Zubair Irshad +4

Reconstructing articulated objects prevalent in daily environments is crucial for applications in augmented/virtual reality and robotics. However, existing methods face scalability…

cs.CV2025

Understanding Complexity in VideoQA via Visual Program Generation

Cristobal Eyzaguirre, Igor Vasiljevic, Achal Dave +5

We propose a data-driven approach to analyzing query complexity in Video Question Answering (VideoQA). Previous efforts in benchmark design have relied on human expertise to design…

cs.CV2025

GTR: Gaussian Splatting Tracking and Reconstruction of Unknown Objects Based on Appearance and Geometric Complexity

Takuya Ikeda, Sergey Zakharov, Muhammad Zubair Irshad +8

We present a novel method for 6-DoF object tracking and high-quality 3D reconstruction from monocular RGBD video. Existing methods, while achieving impressive results, often strugg…

cs.RO2025★ 1 cited

Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware

Justin Yu, Letian Fu, Huang Huang +5

Scaling robot learning requires vast and diverse datasets. Yet the prevailing data collection paradigm-human teleoperation-remains costly and constrained by manual effort and physi…

cs.RO2025

ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping

Shun Iwase, Zubair Irshad, Katherine Liu +8

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading t…

cs.RO2025

Is Your Imitation Learning Policy Better than Mine? Policy Comparison with Near-Optimal Stopping

David Snyder, Asher James Hancock, Apurva Badithela +6

Imitation learning has enabled robots to perform complex, long-horizon tasks in challenging dexterous manipulation settings. As new methods are developed, they must be rigorously e…

cs.RO2025★ 1 cited

Can We Detect Failures Without Failure Data? Uncertainty-Aware Runtime Failure Detection for Imitation Learning Policies

Chen Xu, Tony Khuong Nguyen, Emma Dixon +7

Recent years have witnessed impressive robotic manipulation systems driven by advances in imitation learning and generative modeling, such as diffusion- and flow-based approaches.…

cs.CV2025

Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion

Vitor Guizilini, Muhammad Zubair Irshad, Dian Chen +2

Current methods for 3D scene reconstruction from sparse posed images employ intermediate 3D representations such as neural fields, voxel grids, or 3D Gaussians, to achieve multi-vi…