activity
20162025
most citedThe STRANDS Project: Long-Term Autonomy in Everyday Environments

197 citations · 349 across the 52 of their papers we have counts for

collaborators

61 papers

cs.CV2025

OmniShape: Zero-Shot Multi-Hypothesis Shape and Pose Estimation in the Real World

Katherine Liu, Sergey Zakharov, Dian Chen +4

We would like to estimate the pose and full shape of an object from a single observation, without assuming known 3D model or category. In this work, we propose OmniShape, the first…

cs.RO2025

Video Generators are Robot Policies

Junbang Liang, Pavel Tokmakov, Ruoshi Liu +4

Despite tremendous progress in dexterous manipulation, current visuomotor policies remain fundamentally limited by two challenges: they struggle to generalize under perceptual or b…

cs.CV2025

AllTracker: Efficient Dense Point Tracking at High Resolution

Adam W. Harley, Yang You, Xinglong Sun +11

We introduce AllTracker: a model that estimates long-range point tracks by way of estimating the flow field between a query frame and every other frame of a video. Unlike existing…

cs.RO2025★ 2 cited

A Careful Examination of Large Behavior Models for Multitask Dexterous Manipulation

TRI LBM Team, Jose Barreiros, Andrew Beaulieu +79

Robot manipulation has seen tremendous progress in recent years, with imitation learning policies enabling successful performance of dexterous and hard-to-model tasks. Concurrently…

cs.CV2025

SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting

Shengjie Lin, Jiading Fang, Muhammad Zubair Irshad +4

Reconstructing articulated objects prevalent in daily environments is crucial for applications in augmented/virtual reality and robotics. However, existing methods face scalability…

cs.CV2025

Understanding Complexity in VideoQA via Visual Program Generation

Cristobal Eyzaguirre, Igor Vasiljevic, Achal Dave +5

We propose a data-driven approach to analyzing query complexity in Video Question Answering (VideoQA). Previous efforts in benchmark design have relied on human expertise to design…

cs.CV2025

GTR: Gaussian Splatting Tracking and Reconstruction of Unknown Objects Based on Appearance and Geometric Complexity

Takuya Ikeda, Sergey Zakharov, Muhammad Zubair Irshad +8

We present a novel method for 6-DoF object tracking and high-quality 3D reconstruction from monocular RGBD video. Existing methods, while achieving impressive results, often strugg…

cs.RO2025★ 1 cited

Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware

Justin Yu, Letian Fu, Huang Huang +5

Scaling robot learning requires vast and diverse datasets. Yet the prevailing data collection paradigm-human teleoperation-remains costly and constrained by manual effort and physi…

cs.RO2025

ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping

Shun Iwase, Zubair Irshad, Katherine Liu +8

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading t…

cs.RO2025

Is Your Imitation Learning Policy Better than Mine? Policy Comparison with Near-Optimal Stopping

David Snyder, Asher James Hancock, Apurva Badithela +6

Imitation learning has enabled robots to perform complex, long-horizon tasks in challenging dexterous manipulation settings. As new methods are developed, they must be rigorously e…

cs.RO2025★ 1 cited

Can We Detect Failures Without Failure Data? Uncertainty-Aware Runtime Failure Detection for Imitation Learning Policies

Chen Xu, Tony Khuong Nguyen, Emma Dixon +7

Recent years have witnessed impressive robotic manipulation systems driven by advances in imitation learning and generative modeling, such as diffusion- and flow-based approaches.…

cs.CV2025

Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion

Vitor Guizilini, Muhammad Zubair Irshad, Dian Chen +2

Current methods for 3D scene reconstruction from sparse posed images employ intermediate 3D representations such as neural fields, voxel grids, or 3D Gaussians, to achieve multi-vi…

cs.CV2024

Espresso: High Compression For Rich Extraction From Videos for Your Vision-Language Model

Keunwoo Peter Yu, Achal Dave, Rares Ambrus +1

Recent advances in vision-language models (VLMs) have shown great promise in connecting images and text, but extending these models to long videos remains challenging due to the ra…

cs.CV2024★ 1 cited

Equivariant Ray Embeddings for Implicit Multi-View Depth Estimation

Yinshuang Xu, Dian Chen, Katherine Liu +4

Incorporating inductive bias by embedding geometric entities (such as rays) as input has proven successful in multi-view learning. However, the methods adopting this technique typi…

cs.RO2024

Neural Fields in Robotics: A Survey

Muhammad Zubair Irshad, Mauro Comi, Yen-Chen Lin +5

Neural Fields have emerged as a transformative approach for 3D scene representation in computer vision and robotics, enabling accurate inference of geometry, 3D semantics, and dyna…

cs.CV2024

GRIN: Zero-Shot Metric Depth with Pixel-Level Diffusion

Vitor Guizilini, Pavel Tokmakov, Achal Dave +1

3D reconstruction from a single image is a long-standing problem in computer vision. Learning-based methods address its inherent scale ambiguity by leveraging increasingly large la…

cs.CV2024

Incorporating dense metric depth into neural 3D representations for view synthesis and relighting

Arkadeep Narayan Chaudhury, Igor Vasiljevic, Sergey Zakharov +4

Synthesizing accurate geometry and photo-realistic appearance of small scenes is an active area of research with compelling use cases in gaming, virtual reality, robotic-manipulati…

cs.CV2024

ReFiNe: Recursive Field Networks for Cross-modal Multi-scene Representation

Sergey Zakharov, Katherine Liu, Adrien Gaidon +1

The common trade-offs of state-of-the-art methods for multi-shape representation (a single model "packing" multiple objects) involve trading modeling accuracy against memory and st…

cs.CV2024

Transcrib3D: 3D Referring Expression Resolution through Large Language Models

Jiading Fang, Xiangshan Tan, Shengjie Lin +6

If robots are to work effectively alongside people, they must be able to interpret natural language references to objects in their 3D environment. Understanding 3D referring expres…

cs.CV2024★ 2 cited

NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields

Muhammad Zubair Irshad, Sergey Zakharov, Vitor Guizilini +3

Neural fields excel in computer vision and robotics due to their ability to understand the 3D visual world such as inferring semantics, geometry, and dynamics. Given the capabiliti…

cs.CV2024

DiffusionNOCS: Managing Symmetry and Uncertainty in Sim2Real Multi-Modal Category-level Pose Estimation

Takuya Ikeda, Sergey Zakharov, Tianyi Ko +5

This paper addresses the challenging problem of category-level pose estimation. Current state-of-the-art methods for this task face challenges when dealing with symmetric objects a…

cs.CV2024

Zero-Shot Multi-Object Scene Completion

Shun Iwase, Katherine Liu, Vitor Guizilini +4

We present a 3D scene completion method that recovers the complete geometry of multiple unseen objects in complex scenes from a single RGB-D image. Despite notable advancements in…

cs.CV2024★ 1 cited

Understanding Video Transformers via Universal Concept Discovery

Matthew Kowal, Achal Dave, Rares Ambrus +3

This paper studies the problem of concept-based interpretability of transformer representations for videos. Concretely, we seek to explain the decision-making process of video tran…

cs.CV2023

FSD: Fast Self-Supervised Single RGB-D to Categorical 3D Objects

Mayank Lunayach, Sergey Zakharov, Dian Chen +3

In this work, we address the challenging task of 3D object recognition without the reliance on real-world 3D labeled data. Our goal is to predict the 3D shape, size, and 6D pose of…