activity
20172023
most citedArtificial Intelligence for Social Good

68 citations · 226 across the 24 of their papers we have counts for

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Showing cs.GTShow all

6 papers · 1 filter

cs.GT2022★ 6 cited

Inverse Game Theory for Stackelberg Games: the Blessing of Bounded Rationality

Jibang Wu, Weiran Shen, Fei Fang +1

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may…

cs.GT2020★ 2 cited

Green Security Game with Community Engagement

Taoan Huang, Weiran Shen, David Zeng +3

While game-theoretic models and algorithms have been developed to combat illegal activities, such as poaching and over-fishing, in green security domains, none of the existing work…

cs.GT2019★ 5 cited

Efficient Regret Minimization Algorithm for Extensive-Form Correlated Equilibrium

Gabriele Farina, Chun Kai Ling, Fei Fang +1

Self-play methods based on regret minimization have become the state of the art for computing Nash equilibria in large two-players zero-sum extensive-form games. These methods fund…

cs.GT2019★ 10 cited

Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarks

Gabriele Farina, Chun Kai Ling, Fei Fang +1

While Nash equilibrium in extensive-form games is well understood, very little is known about the properties of extensive-form correlated equilibrium (EFCE), both from a behavioral…

cs.GT2018★ 4 cited

On the Inducibility of Stackelberg Equilibrium for Security Games

Qingyu Guo, Jiarui Gan, Fei Fang +3

Strong Stackelberg equilibrium (SSE) is the standard solution concept of Stackelberg security games. As opposed to the weak Stackelberg equilibrium (WSE), the SSE assumes that the…

cs.GT2018★ 1 cited

Designing the Game to Play: Optimizing Payoff Structure in Security Games

Zheyuan Ryan Shi, Ziye Tang, Long Tran-Thanh +2

Effective game-theoretic modeling of defender-attacker behavior is becoming increasingly important. In many domains, the defender functions not only as a player but also the design…