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20152024
most citedMastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning

153 citations · 860 across the 45 of their papers we have counts for

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Showing 2020Show all

5 papers · 1 filter

cs.AI2020

Game Plan: What AI can do for Football, and What Football can do for AI

Karl Tuyls, Shayegan Omidshafiei, Paul Muller +33

The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball,…

cs.LG2020★ 81 cited

Revisiting Fundamentals of Experience Replay

William Fedus, Prajit Ramachandran, Rishabh Agarwal +4

Experience replay is central to off-policy algorithms in deep reinforcement learning (RL), but there remain significant gaps in our understanding. We therefore present a systematic…

cs.LG2020

The Value-Improvement Path: Towards Better Representations for Reinforcement Learning

Will Dabney, André Barreto, Mark Rowland +4

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction probl…

cs.AI2020★ 22 cited

Navigating the Landscape of Multiplayer Games

Shayegan Omidshafiei, Karl Tuyls, Wojciech M. Czarnecki +9

Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence. Traditionally, researchers ha…

cs.GT2020★ 16 cited

From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization

Julien Perolat, Remi Munos, Jean-Baptiste Lespiau +10

In this paper we investigate the Follow the Regularized Leader dynamics in sequential imperfect information games (IIG). We generalize existing results of Poincaré recurrence from…