activity
20132026
most citedFine-Grained Visual Classification of Aircraft

1.2k citations · 1.6k across the 55 of their papers we have counts for

collaborators

65 papers

cs.CV2026

GeoMix: Descriptor-Free Visual Localization via Global Context and Multi-Detector Training

Yejun Zhang, Xinjue Wang, Zihan Wang +2

Descriptor-free visual localization eliminates high-dimensional descriptor storage, preserves scene privacy, and simplifies map maintenance, yet its accuracy still lags far behind…

cs.CV2026

SplatGuide: Geometric Priors from 3D Gaussians for Pose-Free Novel View Synthesis

Yejun Zhang, Zihan Wang, Xu Ji +8

Generating photorealistic novel views from unposed images requires both 3D geometric understanding and the ability to synthesize unseen content. A natural strategy combines feed-fo…

cs.GR2026

VolHuMe: a High-Resolution Large Scale Dataset of Volumetric Human Meshes

Giulia Martinelli, Niccolò Bisagno, Nicola Garau +2

We introduce VolHuMe, a dataset of high-quality 4D human scans captured with a state-of-the-art volumetric studio using 64 RGB and 32 depth cameras. VolHuMe contains individual cap…

cs.CV2025

3D Gaussian Splatting with Fisheye Images: Field of View Analysis and Depth-Based Initialization

Ulas Gunes, Matias Turkulainen, Mikhail Silaev +2

We present the first evaluation of 3D Gaussian Splatting methods on real fisheye imagery with fields of view above 180\textdegree{}. Our study evaluates Fisheye-GS \cite{liao2024fi…

cs.CV2025

FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking

Ulas Gunes, Matias Turkulainen, Xuqian Ren +3

The development of large-scale 3D scene reconstruction and novel view synthesis methods mostly rely on datasets comprising perspective images with narrow fields of view (FoV). Whil…

cs.CV2024★ 1 cited

AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones

Xuqian Ren, Matias Turkulainen, Jiepeng Wang +4

Geometric priors are often used to enhance 3D reconstruction. With many smartphones featuring low-resolution depth sensors and the prevalence of off-the-shelf monocular geometry es…

cs.CV2024★ 5 cited

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov +3

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state…

cs.CV2024★ 1 cited

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

Otto Seiskari, Jerry Ylilammi, Valtteri Kaatrasalo +5

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with…

cs.CV2024★ 3 cited

GS-Pose: Generalizable Segmentation-based 6D Object Pose Estimation with 3D Gaussian Splatting

Dingding Cai, Janne Heikkilä, Esa Rahtu

This paper introduces GS-Pose, a unified framework for localizing and estimating the 6D pose of novel objects. GS-Pose begins with a set of posed RGB images of a previously unseen…

cs.CV2023★ 1 cited

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis

Xuqian Ren, Wenjia Wang, Dingding Cai +3

Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and…

cs.CV2023★ 3 cited

Toward Verifiable and Reproducible Human Evaluation for Text-to-Image Generation

Mayu Otani, Riku Togashi, Yu Sawai +5

Human evaluation is critical for validating the performance of text-to-image generative models, as this highly cognitive process requires deep comprehension of text and images. How…

cs.CV2023

MSDA: Monocular Self-supervised Domain Adaptation for 6D Object Pose Estimation

Dingding Cai, Janne Heikkilä, Esa Rahtu

Acquiring labeled 6D poses from real images is an expensive and time-consuming task. Though massive amounts of synthetic RGB images are easy to obtain, the models trained on them s…

cs.CV2023

BS3D: Building-scale 3D Reconstruction from RGB-D Images

Janne Mustaniemi, Juho Kannala, Esa Rahtu +2

Various datasets have been proposed for simultaneous localization and mapping (SLAM) and related problems. Existing datasets often include small environments, have incomplete groun…

cs.CV2022★ 1 cited

SC6D: Symmetry-agnostic and Correspondence-free 6D Object Pose Estimation

Dingding Cai, Janne Heikkilä, Esa Rahtu

This paper presents an efficient symmetry-agnostic and correspondence-free framework, referred to as SC6D, for 6D object pose estimation from a single monocular RGB image. SC6D req…

cs.CV2022

The Weighting Game: Evaluating Quality of Explainability Methods

Lassi Raatikainen, Esa Rahtu

The objective of this paper is to assess the quality of explanation heatmaps for image classification tasks. To assess the quality of explainability methods, we approach the task t…

cs.CV2022

Cascaded and Generalizable Neural Radiance Fields for Fast View Synthesis

Phong Nguyen-Ha, Lam Huynh, Esa Rahtu +2

We present CG-NeRF, a cascade and generalizable neural radiance fields method for view synthesis. Recent generalizing view synthesis methods can render high-quality novel views usi…

cs.CV2022

OVE6D: Object Viewpoint Encoding for Depth-based 6D Object Pose Estimation

Dingding Cai, Janne Heikkilä, Esa Rahtu

This paper proposes a universal framework, called OVE6D, for model-based 6D object pose estimation from a single depth image and a target object mask. Our model is trained using pu…

cs.CV2022

Online panoptic 3D reconstruction as a Linear Assignment Problem

Leevi Raivio, Esa Rahtu

Real-time holistic scene understanding would allow machines to interpret their surrounding in a much more detailed manner than is currently possible. While panoptic image segmentat…

cs.CV2022

AxIoU: An Axiomatically Justified Measure for Video Moment Retrieval

Riku Togashi, Mayu Otani, Yuta Nakashima +3

Evaluation measures have a crucial impact on the direction of research. Therefore, it is of utmost importance to develop appropriate and reliable evaluation measures for new applic…

cs.CV2022

Optimal Correction Cost for Object Detection Evaluation

Mayu Otani, Riku Togashi, Yuta Nakashima +3

Mean Average Precision (mAP) is the primary evaluation measure for object detection. Although object detection has a broad range of applications, mAP evaluates detectors in terms o…

cs.CV2022★ 2 cited

Fast Neural Architecture Search for Lightweight Dense Prediction Networks

Lam Huynh, Esa Rahtu, Jiri Matas +1

We present LDP, a lightweight dense prediction neural architecture search (NAS) framework. Starting from a pre-defined generic backbone, LDP applies the novel Assisted Tabu Search…

cs.CV2021

Towards a Real-Time Facial Analysis System

Bishwo Adhikari, Xingyang Ni, Esa Rahtu +1

Facial analysis is an active research area in computer vision, with many practical applications. Most of the existing studies focus on addressing one specific task and maximizing i…

cs.CV2021★ 118 cited

Image coding for machines: an end-to-end learned approach

Nam Le, Honglei Zhang, Francesco Cricri +2

Over recent years, deep learning-based computer vision systems have been applied to images at an ever-increasing pace, oftentimes representing the only type of consumption for thos…

eess.IV2021★ 59 cited

Learned Image Coding for Machines: A Content-Adaptive Approach

Nam Le, Honglei Zhang, Francesco Cricri +3

Today, according to the Cisco Annual Internet Report (2018-2023), the fastest-growing category of Internet traffic is machine-to-machine communication. In particular, machine-to-ma…