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20172023
most citedTemporal Upsampling of Depth Maps Using a Hybrid Camera

18 citations · 101 across the 15 of their papers we have counts for

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10 papers · 1 filter

cs.GR2023★ 15 cited

Pose-aware Attention Network for Flexible Motion Retargeting by Body Part

Lei Hu, Zihao Zhang, Chongyang Zhong +2

Motion retargeting is a fundamental problem in computer graphics and computer vision. Existing approaches usually have many strict requirements, such as the source-target skeletons…

cs.GR2022★ 1 cited

Neural3Points: Learning to Generate Physically Realistic Full-body Motion for Virtual Reality Users

Yongjing Ye, Libin Liu, Lei Hu +1

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communica…

cs.GR2020★ 6 cited

Multiscale Mesh Deformation Component Analysis with Attention-based Autoencoders

Jie Yang, Lin Gao, Qingyang Tan +3

Deformation component analysis is a fundamental problem in geometry processing and shape understanding. Existing approaches mainly extract deformation components in local regions a…

cs.GR2020★ 4 cited

Deep Generation of Face Images from Sketches

Shu-Yu Chen, Wanchao Su, Lin Gao +2

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiri…

cs.GR2018★ 10 cited

Combining Recurrent Neural Networks and Adversarial Training for Human Motion Synthesis and Control

Zhiyong Wang, Jinxiang Chai, Shihong Xia

This paper introduces a new generative deep learning network for human motion synthesis and control. Our key idea is to combine recurrent neural networks (RNNs) and adversarial tra…

cs.GR2017★ 1 cited

Cascaded 3D Full-body Pose Regression from Single Depth Image at 100 FPS

Shihong Xia, Zihao Zhang, Le Su

There are increasing real-time live applications in virtual reality, where it plays an important role in capturing and retargetting 3D human pose. But it is still challenging to es…

cs.GR2017★ 17 cited

Sparse Data Driven Mesh Deformation

Lin Gao, Yu-Kun Lai, Jie Yang +3

Example-based mesh deformation methods are powerful tools for realistic shape editing. However, existing techniques typically combine all the example deformation modes, which can l…

cs.GR2017★ 7 cited

Variational Autoencoders for Deforming 3D Mesh Models

Qingyang Tan, Lin Gao, Yu-Kun Lai +1

3D geometric contents are becoming increasingly popular. In this paper, we study the problem of analyzing deforming 3D meshes using deep neural networks. Deforming 3D meshes are fl…

cs.GR2017★ 4 cited

Mesh-based Autoencoders for Localized Deformation Component Analysis

Qingyang Tan, Lin Gao, Yu-Kun Lai +2

Spatially localized deformation components are very useful for shape analysis and synthesis in 3D geometry processing. Several methods have recently been developed, with an aim to…

cs.GR2017★ 18 cited

Temporal Upsampling of Depth Maps Using a Hybrid Camera

Ming-Ze Yuan, Lin Gao, Hongbo Fu +1

In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately…