17 citations · 56 across the 10 of their papers we have counts for
11 papers
Pose-aware Attention Network for Flexible Motion Retargeting by Body Part
Lei Hu, Zihao Zhang, Chongyang Zhong +2
Motion retargeting is a fundamental problem in computer graphics and computer vision. Existing approaches usually have many strict requirements, such as the source-target skeletons…
Neural3Points: Learning to Generate Physically Realistic Full-body Motion for Virtual Reality Users
Yongjing Ye, Libin Liu, Lei Hu +1
Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communica…
Towards Fine-grained 3D Face Dense Registration: An Optimal Dividing and Diffusing Method
Zhenfeng Fan, Silong Peng, Shihong Xia
Dense vertex-to-vertex correspondence between 3D faces is a fundamental and challenging issue for 3D&2D face analysis. While the sparse landmarks have anatomically ground-truth cor…
3D-TalkEmo: Learning to Synthesize 3D Emotional Talking Head
Qianyun Wang, Zhenfeng Fan, Shihong Xia
Impressive progress has been made in audio-driven 3D facial animation recently, but synthesizing 3D talking-head with rich emotion is still unsolved. This is due to the lack of 3D…
Multiscale Mesh Deformation Component Analysis with Attention-based Autoencoders
Jie Yang, Lin Gao, Qingyang Tan +3
Deformation component analysis is a fundamental problem in geometry processing and shape understanding. Existing approaches mainly extract deformation components in local regions a…
A Backbone Replaceable Fine-tuning Framework for Stable Face Alignment
Xu Sun, Zhenfeng Fan, Zihao Zhang +2
Heatmap regression based face alignment has achieved prominent performance on static images. However, the stability and accuracy are remarkably discounted when applying the existin…