activity
20132026
most citedAutomatic reconstruction of fully volumetric 3D building models from point clouds

196 citations · 591 across the 35 of their papers we have counts for

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Showing 2025Show all

7 papers · 1 filter

cs.CV2025

Moment-Based 3D Gaussian Splatting: Resolving Volumetric Occlusion with Order-Independent Transmittance

Jan U. Müller, Robin Tim Landsgesell, Leif Van Holland +2

The recent success of 3D Gaussian Splatting (3DGS) has reshaped novel view synthesis by enabling fast optimization and real-time rendering of high-quality radiance fields. However,…

cs.CV2025

Preconditioned Deformation Grids

Julian Kaltheuner, Alexander Oebel, Hannah Droege +2

Dynamic surface reconstruction of objects from point cloud sequences is a challenging field in computer graphics. Existing approaches either require multiple regularization terms o…

cs.CV2025

SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Video

David Stotko, Reinhard Klein

The reconstruction of three-dimensional dynamic scenes is a well-established yet challenging task within the domain of computer vision. In this paper, we propose a novel approach t…

cs.GR2025

Real-time Image-based Lighting of Glints

Tom Kneiphof, Reinhard Klein

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challengin…

cs.GR2025

Capture Stage Matting: Challenges, Approaches, and Solutions for Offline and Real-Time Processing

Hannah Dröge, Janelle Pfeifer, Saskia Rabich +3

Capture stages are high-end sources of state-of-the-art recordings for downstream applications in movies, games, and other media. One crucial step in almost all pipelines is mattin…

cs.CV2025

ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer

Julian Kaltheuner, Patrick Stotko, Reinhard Klein

Reconstructing an object's shape and appearance in terms of a mesh textured by a spatially-varying bidirectional reflectance distribution function (SVBRDF) from a limited set of im…

cs.CV2025

NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives

Leif Van Holland, Michael Weinmann, Jan U. Müller +2

While neural radiance fields (NeRF) led to a breakthrough in photorealistic novel view synthesis, handling mirroring surfaces still denotes a particular challenge as they introduce…