activity
20172026
most citedOcclusion-Aware Self-Supervised Monocular 6D Object Pose Estimation

59 citations · 196 across the 40 of their papers we have counts for

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Showing 2024 · cs.CVShow all

6 papers · 2 filters

cs.CV2024

Mixed Diffusion for 3D Indoor Scene Synthesis

Siyi Hu, Diego Martin Arroyo, Stephanie Debats +3

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert in…

cs.CV2024

3D scene generation from scene graphs and self-attention

Pietro Bonazzi, Mengqi Wang, Diego Martin Arroyo +4

Synthesizing realistic and diverse indoor 3D scene layouts in a controllable fashion opens up applications in simulated navigation and virtual reality. As concise and robust repres…

cs.CV2024

OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views

Francis Engelmann, Fabian Manhardt, Michael Niemeyer +3

Large visual-language models (VLMs), like CLIP, enable open-set image segmentation to segment arbitrary concepts from an image in a zero-shot manner. This goes beyond the tradition…

cs.CV2024★ 2 cited

RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona +7

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-t…

cs.CV2024

KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and Deformation

Ruida Zhang, Chenyangguang Zhang, Yan Di +4

In this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometri…

cs.CV2024★ 2 cited

Denoising Diffusion via Image-Based Rendering

Titas Anciukevičius, Fabian Manhardt, Federico Tombari +1

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance…