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cs.LG2018
Human-level performance in first-person multiplayer games with population-based deep reinforcement learning
Max Jaderberg, Wojciech M. Czarnecki, Iain Dunning +15
Recent progress in artificial intelligence through reinforcement learning (RL) has shown great success on increasingly complex single-agent environments and two-player turn-based g…
cs.LG2017★ 249 cited
Population Based Training of Neural Networks
Max Jaderberg, Valentin Dalibard, Simon Osindero +9
Neural networks dominate the modern machine learning landscape, but their training and success still suffer from sensitivity to empirical choices of hyperparameters such as model a…