63 citations · 238 across the 15 of their papers we have counts for
4 papers · 1 filter
NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields
Liangchen Song, Anpei Chen, Zhong Li +5
Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are…
PREF: Phasorial Embedding Fields for Compact Neural Representations
Binbin Huang, Xinhao Yan, Anpei Chen +2
We present an efficient frequency-based neural representation termed PREF: a shallow MLP augmented with a phasor volume that covers significant border spectra than previous Fourier…
TensoRF: Tensorial Radiance Fields
Anpei Chen, Zexiang Xu, Andreas Geiger +2
We present TensoRF, a novel approach to model and reconstruct radiance fields. Unlike NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which repre…
ICARUS: A Specialized Architecture for Neural Radiance Fields Rendering
Chaolin Rao, Huangjie Yu, Haochuan Wan +9
The practical deployment of Neural Radiance Fields (NeRF) in rendering applications faces several challenges, with the most critical one being low rendering speed on even high-end…