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20132026
most citedPlaying Atari with Deep Reinforcement Learning

5k citations · 9.8k across the 18 of their papers we have counts for

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10 papers · 1 filter

cs.LG2021

Vector Quantized Models for Planning

Sherjil Ozair, Yazhe Li, Ali Razavi +3

Recent developments in the field of model-based RL have proven successful in a range of environments, especially ones where planning is essential. However, such successes have been…

cs.LG2021★ 10 cited

Learning and Planning in Complex Action Spaces

Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou +3

Many important real-world problems have action spaces that are high-dimensional, continuous or both, making full enumeration of all possible actions infeasible. Instead, only small…

cs.LG2021★ 26 cited

Online and Offline Reinforcement Learning by Planning with a Learned Model

Julian Schrittwieser, Thomas Hubert, Amol Mandhane +3

Learning efficiently from small amounts of data has long been the focus of model-based reinforcement learning, both for the online case when interacting with the environment and th…

cs.LG2020★ 34 cited

Monte-Carlo Tree Search as Regularized Policy Optimization

Jean-Bastien Grill, Florent Altché, Yunhao Tang +4

The combination of Monte-Carlo tree search (MCTS) with deep reinforcement learning has led to significant advances in artificial intelligence. However, AlphaZero, the current state…

cs.LG2020★ 16 cited

Causally Correct Partial Models for Reinforcement Learning

Danilo J. Rezende, Ivo Danihelka, George Papamakarios +11

In reinforcement learning, we can learn a model of future observations and rewards, and use it to plan the agent's next actions. However, jointly modeling future observations can b…

cs.LG2019★ 1.2k cited

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Julian Schrittwieser, Ioannis Antonoglou, Thomas Hubert +9

Constructing agents with planning capabilities has long been one of the main challenges in the pursuit of artificial intelligence. Tree-based planning methods have enjoyed huge suc…

cs.LG2018★ 77 cited

Bayesian Optimization in AlphaGo

Yutian Chen, Aja Huang, Ziyu Wang +4

During the development of AlphaGo, its many hyper-parameters were tuned with Bayesian optimization multiple times. This automatic tuning process resulted in substantial improvement…

cs.LG2015★ 2k cited

Prioritized Experience Replay

Tom Schaul, John Quan, Ioannis Antonoglou +1

Experience replay lets online reinforcement learning agents remember and reuse experiences from the past. In prior work, experience transitions were uniformly sampled from a replay…

cs.LG2013★ 5k cited

Playing Atari with Deep Reinforcement Learning

Volodymyr Mnih, Koray Kavukcuoglu, David Silver +4

We present the first deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is a convolutio…

cs.LG2013★ 48 cited

Unit Tests for Stochastic Optimization

Tom Schaul, Ioannis Antonoglou, David Silver

Optimization by stochastic gradient descent is an important component of many large-scale machine learning algorithms. A wide variety of such optimization algorithms have been devi…