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cs.CV2025
A Multimodal Architecture for Endpoint Position Prediction in Team-based Multiplayer Games
Jonas Peche, Aliaksei Tsishurou, Alexander Zap +1
Understanding and predicting player movement in multiplayer games is crucial for achieving use cases such as player-mimicking bot navigation, preemptive bot control, strategy recom…
cs.CV2025
In the Blink of an Eye: Instant Game Map Editing using a Generative-AI Smart Brush
Vitaly Gnatyuk, Valeriia Koriukina, Ilya Levoshevich +2
With video games steadily increasing in complexity, automated generation of game content has found widespread interest. However, the task of 3D gaming map art creation remains unde…