680 citations · 2k across the 20 of their papers we have counts for
5 papers · 1 filter
Driving-Signal Aware Full-Body Avatars
Timur Bagautdinov, Chenglei Wu, Tomas Simon +6
We present a learning-based method for building driving-signal aware full-body avatars. Our model is a conditional variational autoencoder that can be animated with incomplete driv…
Pixel Codec Avatars
Shugao Ma, Tomas Simon, Jason Saragih +4
Telecommunication with photorealistic avatars in virtual or augmented reality is a promising path for achieving authentic face-to-face communication in 3D over remote physical dist…
SimPoE: Simulated Character Control for 3D Human Pose Estimation
Ye Yuan, Shih-En Wei, Tomas Simon +2
Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To d…
Mixture of Volumetric Primitives for Efficient Neural Rendering
Stephen Lombardi, Tomas Simon, Gabriel Schwartz +3
Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with o…
PVA: Pixel-aligned Volumetric Avatars
Amit Raj, Michael Zollhoefer, Tomas Simon +4
Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality…