71 citations · 122 across the 8 of their papers we have counts for
3 papers · 1 filter
Mixture of Volumetric Primitives for Efficient Neural Rendering
Stephen Lombardi, Tomas Simon, Gabriel Schwartz +3
Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with o…
Neural Volumes: Learning Dynamic Renderable Volumes from Images
Stephen Lombardi, Tomas Simon, Jason Saragih +3
Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occ…
Deep Appearance Models for Face Rendering
Stephen Lombardi, Jason Saragih, Tomas Simon +1
We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representat…