3 papers
cs.HC2025
Talking-to-Build: How LLM-Assisted Interface Shapes Player Performance and Experience in Minecraft
Xin Sun, Lei Wang, Yue Li +5
With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance an…
cs.RO2024
Spectral oversubtraction? An approach for speech enhancement after robot ego speech filtering in semi-real-time
Yue Li, Koen V. Hindriks, Florian A. Kunneman
Spectral subtraction, widely used for its simplicity, has been employed to address the Robot Ego Speech Filtering (RESF) problem for detecting speech contents of human interruption…
cs.HC2024
A Near-Real-Time Processing Ego Speech Filtering Pipeline Designed for Speech Interruption During Human-Robot Interaction
Yue Li, Florian A. Kunneman, Koen V. Hindriks
With current state-of-the-art automatic speech recognition (ASR) systems, it is not possible to transcribe overlapping speech audio streams separately. Consequently, when these ASR…