activity
20182023
most citedAffect-Driven Modelling of Robot Personality for Collaborative Human-Robot Interactions

32 citations · 112 across the 31 of their papers we have counts for

collaborators

33 papers

cs.AI2023★ 8 cited

All by Myself: Learning Individualized Competitive Behaviour with a Contrastive Reinforcement Learning optimization

Pablo Barros, Alessandra Sciutti

In a competitive game scenario, a set of agents have to learn decisions that maximize their goals and minimize their adversaries' goals at the same time. Besides dealing with the i…

cs.CV2022

I am Only Happy When There is Light: The Impact of Environmental Changes on Affective Facial Expressions Recognition

Doreen Jirak, Alessandra Sciutti, Pablo Barros +1

Human-robot interaction (HRI) benefits greatly from advances in the machine learning field as it allows researchers to employ high-performance models for perceptual tasks like dete…

cs.AI2022

Incorporating Rivalry in Reinforcement Learning for a Competitive Game

Pablo Barros, Ozge Nilay Yalcın, Ana Tanevska +1

Recent advances in reinforcement learning with social agents have allowed such models to achieve human-level performance on specific interaction tasks. However, most interactive sc…

cs.CV2022

CIAO! A Contrastive Adaptation Mechanism for Non-Universal Facial Expression Recognition

Pablo Barros, Alessandra Sciutti

Current facial expression recognition systems demand an expensive re-training routine when deployed to different scenarios than they were trained for. Biasing them towards learning…

cs.CV2021★ 1 cited

I Only Have Eyes for You: The Impact of Masks On Convolutional-Based Facial Expression Recognition

Pablo Barros, Alessandra Sciutti

The current COVID-19 pandemic has shown us that we are still facing unpredictable challenges in our society. The necessary constrain on social interactions affected heavily how we…

cs.CV2021

A Sub-Layered Hierarchical Pyramidal Neural Architecture for Facial Expression Recognition

Henrique Siqueira, Pablo Barros, Sven Magg +2

In domains where computational resources and labeled data are limited, such as in robotics, deep networks with millions of weights might not be the optimal solution. In this paper,…

cs.RO2021

Disambiguating Affective Stimulus Associations for Robot Perception and Dialogue

Henrique Siqueira, Alexander Sutherland, Pablo Barros +3

Effectively recognising and applying emotions to interactions is a highly desirable trait for social robots. Implicitly understanding how subjects experience different kinds of act…

cs.CV2021

An Ensemble with Shared Representations Based on Convolutional Networks for Continually Learning Facial Expressions

Henrique Siqueira, Pablo Barros, Sven Magg +1

Social robots able to continually learn facial expressions could progressively improve their emotion recognition capability towards people interacting with them. Semi-supervised le…

cs.AI2020

Incorporating Rivalry in Reinforcement Learning for a Competitive Game

Pablo Barros, Ana Tanevska, Ozge Yalcin +1

Recent advances in reinforcement learning with social agents have allowed us to achieve human-level performance on some interaction tasks. However, most interactive scenarios do no…

cs.CV2020★ 1 cited

The FaceChannelS: Strike of the Sequences for the AffWild 2 Challenge

Pablo Barros, Alessandra Sciutti

Predicting affective information from human faces became a popular task for most of the machine learning community in the past years. The development of immense and dense deep neur…

cs.RO2020★ 32 cited

Affect-Driven Modelling of Robot Personality for Collaborative Human-Robot Interactions

Nikhil Churamani, Pablo Barros, Hatice Gunes +1

Collaborative interactions require social robots to adapt to the dynamics of human affective behaviour. Yet, current approaches for affective behaviour generation in robots focus o…

cs.CV2020

The FaceChannel: A Fast & Furious Deep Neural Network for Facial Expression Recognition

Pablo Barros, Nikhil Churamani, Alessandra Sciutti

Current state-of-the-art models for automatic Facial Expression Recognition (FER) are based on very deep neural networks that are effective but rather expensive to train. Given the…

cs.AI2020

Analysis of Social Robotic Navigation approaches: CNN Encoder and Incremental Learning as an alternative to Deep Reinforcement Learning

Janderson Ferreira, Agostinho A. F. Júnior, Letícia Castro +3

Dealing with social tasks in robotic scenarios is difficult, as having humans in the learning loop is incompatible with most of the state-of-the-art machine learning algorithms. Th…

cs.CV2020

Performance Improvement of Path Planning algorithms with Deep Learning Encoder Model

Janderson Ferreira, Agostinho A. F. Júnior, Yves M. Galvão +3

Currently, path planning algorithms are used in many daily tasks. They are relevant to find the best route in traffic and make autonomous robots able to navigate. The use of path p…

cs.LG2020

Moody Learners -- Explaining Competitive Behaviour of Reinforcement Learning Agents

Pablo Barros, Ana Tanevska, Francisco Cruz +1

Designing the decision-making processes of artificial agents that are involved in competitive interactions is a challenging task. In a competitive scenario, the agent does not only…

cs.CV2020★ 3 cited

Facial Expression Editing with Continuous Emotion Labels

Alexandra Lindt, Pablo Barros, Henrique Siqueira +1

Recently deep generative models have achieved impressive results in the field of automated facial expression editing. However, the approaches presented so far presume a discrete re…

cs.CV2020★ 16 cited

The FaceChannel: A Light-weight Deep Neural Network for Facial Expression Recognition

Pablo Barros, Nikhil Churamani, Alessandra Sciutti

Current state-of-the-art models for automatic FER are based on very deep neural networks that are difficult to train. This makes it challenging to adapt these models to changing co…

cs.AI2020★ 1 cited

CNN Encoder to Reduce the Dimensionality of Data Image for Motion Planning

Janderson Ferreira, Agostinho A. F. Júnior, Yves M. Galvão +2

Many real-world applications need path planning algorithms to solve tasks in different areas, such as social applications, autonomous cars, and tracking activities. And most import…

cs.AI2020

Learning from Learners: Adapting Reinforcement Learning Agents to be Competitive in a Card Game

Pablo Barros, Ana Tanevska, Alessandra Sciutti

Learning how to adapt to complex and dynamic environments is one of the most important factors that contribute to our intelligence. Endowing artificial agents with this ability is…

cs.RO2020★ 16 cited

iCub: Learning Emotion Expressions using Human Reward

Nikhil Churamani, Francisco Cruz, Sascha Griffiths +1

The purpose of the present study is to learn emotion expression representations for artificial agents using reward shaping mechanisms. The approach takes inspiration from the TAMER…

cs.AI2020★ 4 cited

The Chef's Hat Simulation Environment for Reinforcement-Learning-Based Agents

Pablo Barros, Anne C. Bloem, Inge M. Hootsmans +4

To achieve social interactions within Human-Robot Interaction (HRI) environments is a very challenging task. Most of the current research focuses on Wizard-of-Oz approaches, which…

cs.HC2020★ 8 cited

It's Food Fight! Introducing the Chef's Hat Card Game for Affective-Aware HRI

Pablo Barros, Alessandra Sciutti, Anne C. Bloem +4

Emotional expressions and their changes during an interaction affect heavily how we perceive and behave towards other persons. To design an HRI scenario that makes possible to obse…

cs.CV2019

What can computational models learn from human selective attention? A review from an audiovisual crossmodal perspective

Di Fu, Cornelius Weber, Guochun Yang +6

Selective attention plays an essential role in information acquisition and utilization from the environment. In the past 50 years, research on selective attention has been a centra…

cs.HC2019

The OMG-Empathy Dataset: Evaluating the Impact of Affective Behavior in Storytelling

Pablo Barros, Nikhil Churamani, Angelica Lim +1

Processing human affective behavior is important for developing intelligent agents that interact with humans in complex interaction scenarios. A large number of current approaches…