98 citations · 339 across the 69 of their papers we have counts for
8 papers · 1 filter
On the Equivalence of the Weighted Tsetlin Machine and the Perceptron
Jivitesh Sharma, Ole-Christoffer Granmo, Lei Jiao
Tsetlin Machine (TM) has been gaining popularity as an inherently interpretable machine leaning method that is able to achieve promising performance with low computational complexi…
CostNet: An End-to-End Framework for Goal-Directed Reinforcement Learning
Per-Arne Andersen, Morten Goodwin, Ole-Christoffer Granmo
Reinforcement Learning (RL) is a general framework concerned with an agent that seeks to maximize rewards in an environment. The learning typically happens through trial and error…
CaiRL: A High-Performance Reinforcement Learning Environment Toolkit
Per-Arne Andersen, Morten Goodwin, Ole-Christoffer Granmo
This paper addresses the dire need for a platform that efficiently provides a framework for running reinforcement learning (RL) experiments. We propose the CaiRL Environment Toolki…
Interpretable Option Discovery using Deep Q-Learning and Variational Autoencoders
Per-Arne Andersen, Ole-Christoffer Granmo, Morten Goodwin
Deep Reinforcement Learning (RL) is unquestionably a robust framework to train autonomous agents in a wide variety of disciplines. However, traditional deep and shallow model-free…
Towards Artificial Virtuous Agents: Games, Dilemmas and Machine Learning
Ajay Vishwanath, Einar Duenger Bøhn, Ole-Christoffer Granmo +2
Machine ethics has received increasing attention over the past few years because of the need to ensure safe and reliable artificial intelligence (AI). The two dominantly used theor…
Socially Fair Mitigation of Misinformation on Social Networks via Constraint Stochastic Optimization
Ahmed Abouzeid, Ole-Christoffer Granmo, Christian Webersik +1
Recent social networks' misinformation mitigation approaches tend to investigate how to reduce misinformation by considering a whole-network statistical scale. However, unbalanced…
Logic-based AI for Interpretable Board Game Winner Prediction with Tsetlin Machine
Charul Giri, Ole-Christoffer Granmo, Herke van Hoof +1
Hex is a turn-based two-player connection game with a high branching factor, making the game arbitrarily complex with increasing board sizes. As such, top-performing algorithms for…
Tsetlin Machine for Solving Contextual Bandit Problems
Raihan Seraj, Jivitesh Sharma, Ole-Christoffer Granmo
This paper introduces an interpretable contextual bandit algorithm using Tsetlin Machines, which solves complex pattern recognition tasks using propositional logic. The proposed ba…