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20142026
most citedThe Tsetlin Machine -- A Game Theoretic Bandit Driven Approach to Optimal Pattern Recognition with Propositional Logic

98 citations · 339 across the 69 of their papers we have counts for

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Showing 2018Show all

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cs.LG2018

The Dreaming Variational Autoencoder for Reinforcement Learning Environments

Per-Arne Andersen, Morten Goodwin, Ole-Christoffer Granmo

Reinforcement learning has shown great potential in generalizing over raw sensory data using only a single neural network for value optimization. There are several challenges in th…

cs.LG2018

Using the Tsetlin Machine to Learn Human-Interpretable Rules for High-Accuracy Text Categorization with Medical Applications

Geir Thore Berge, Ole-Christoffer Granmo, Tor Oddbjørn Tveit +3

Medical applications challenge today's text categorization techniques by demanding both high accuracy and ease-of-interpretation. Although deep learning has provided a leap ahead i…

cs.AI2018★ 2 cited

Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games

Per-Arne Andersen, Morten Goodwin, Ole-Christoffer Granmo

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in…

cs.AI2018★ 98 cited

The Tsetlin Machine -- A Game Theoretic Bandit Driven Approach to Optimal Pattern Recognition with Propositional Logic

Ole-Christoffer Granmo

Although simple individually, artificial neurons provide state-of-the-art performance when interconnected in deep networks. Arguably, the Tsetlin Automaton is an even simpler and m…

cs.AI2018

FlashRL: A Reinforcement Learning Platform for Flash Games

Per-Arne Andersen, Morten Goodwin, Ole-Christoffer Granmo

Reinforcement Learning (RL) is a research area that has blossomed tremendously in recent years and has shown remarkable potential in among others successfully playing computer game…