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cs.CV2019
A Fast Free-viewpoint Video Synthesis Algorithm for Sports Scenes
Jun Chen, Ryosuke Watanabe, Keisuke Nonaka +3
In this paper, we report on a parallel freeviewpoint video synthesis algorithm that can efficiently reconstruct a high-quality 3D scene representation of sports scenes. The propose…
cs.CV2018
Efficient Parallel Connected Components Labeling with a Coarse-to-fine Strategy
Jun Chen, Keisuke Nonaka, Ryosuke Watanabe +3
This paper proposes a new parallel approach to solve connected components on a 2D binary image implemented with CUDA. We employ the following strategies to accelerate neighborhood…
cs.CV2017
An Optimized Union-Find Algorithm for Connected Components Labeling Using GPUs
Jun Chen, Qiang Yao, Houari Sabirin +3
In this paper, we report an optimized union-find (UF) algorithm that can label the connected components on a 2D image efficiently by employing the GPU architecture. The proposed me…