1 citations · 1 across the 4 of their papers we have counts for
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Generated Reality: Human-centric World Simulation using Interactive Video Generation with Hand and Camera Control
Linxi Xie, Lisong C. Sun, Ashley Neall +3
Extended reality (XR) demands generative models that respond to users' tracked real-world motion, yet current video world models accept only coarse control signals such as text or…
Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi +8
3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering ti…
The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion
Changan Chen, Juze Zhang, Shrinidhi K. Lakshmikanth +5
Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors…