12 papers
Self Gradient Forcing: Native Long Video Extrapolation
Junhao Zhuang, Shiyi Zhang, Yuxuan Bian +11
Recent autoregressive video diffusion methods are increasingly built upon Self Forcing, where the student is trained on histories produced by its own rollout rather than ground-tru…
Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory
Zile Wang, Zexiang Liu, Jiaxing Li +20
With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle t…
Matrix-game 2.0: An open-source real-time and streaming interactive world model
Xianglong He, Chunli Peng, Zexiang Liu +16
Recent advances in interactive video generations have demonstrated diffusion model's potential as world models by capturing complex physical dynamics and interactive behaviors. How…
Advances in GRPO for Generation Models: A Survey
Zexiang Liu, Xianglong He, Yangguang Li
Large-scale flow matching models have achieved strong performance across generative tasks such as text-to-image, video, 3D, and speech synthesis. However, aligning their outputs wi…
Skywork UniPic 3.0: Unified Multi-Image Composition via Sequence Modeling
Hongyang Wei, Hongbo Liu, Zidong Wang +11
The recent surge in popularity of Nano-Banana and Seedream 4.0 underscores the community's strong interest in multi-image composition tasks. Compared to single-image editing, multi…
ShapeGen: Towards High-Quality 3D Shape Synthesis
Yangguang Li, Xianglong He, Zi-Xin Zou +4
Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. How…