8 papers
NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction
Xiaopeng Guo, Wai Chung Tse, Yipeng Zhu +3
Reconstructing photorealistic scenes in unconstrained underwater environments remains challenging due to severe media-induced light scattering and unpredictable dynamic objects. Re…
WAT3R: Feedforward Underwater 3D Reconstruction
Jiayi Xu, Jiahao Lu, Ziqiang Zheng +4
Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consisten…
APVI-SLAM: Real-Time Acoustic-Pressure-Visual-Inertial Localization and Photorealistic Mapping System in Complex Underwater Environment
Hanwen Zhang, Yipeng Zhu, Xiaopeng Guo +2
Extreme subsea environments often cause severe feature de-gradation and estimator divergence in underwater visual-inertial SLAM. Although sensors like Doppler Velocity Logs (DVL) a…
UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras
Yipeng Zhu, Huajian Huang, Tristan Braud +1
Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneo…
360DVO: Deep Visual Odometry for Monocular 360-Degree Camera
Xiaopeng Guo, Yinzhe Xu, Huajian Huang +1
Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reli…
360VOTS: Visual Object Tracking and Segmentation in Omnidirectional Videos
Yinzhe Xu, Huajian Huang, Yingshu Chen +1
Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360° images. To alleviate…