190 citations · 464 across the 16 of their papers we have counts for
28 papers
LION: Latent Point Diffusion Models for 3D Shape Generation
Xiaohui Zeng, Arash Vahdat, Francis Williams +4
Denoising diffusion models (DDMs) have shown promising results in 3D point cloud synthesis. To advance 3D DDMs and make them useful for digital artists, we require (i) high generat…
GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images
Jun Gao, Tianchang Shen, Zian Wang +6
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of…
Learning Smooth Neural Functions via Lipschitz Regularization
Hsueh-Ti Derek Liu, Francis Williams, Alec Jacobson +2
Neural implicit fields have recently emerged as a useful representation for 3D shapes. These fields are commonly represented as neural networks which map latent descriptors and 3D…
Causal Scene BERT: Improving object detection by searching for challenging groups of data
Cinjon Resnick, Or Litany, Amlan Kar +4
Modern computer vision applications rely on learning-based perception modules parameterized with neural networks for tasks like object detection. These modules frequently have low…
Federated Learning with Heterogeneous Architectures using Graph HyperNetworks
Or Litany, Haggai Maron, David Acuna +3
Standard Federated Learning (FL) techniques are limited to clients with identical network architectures. This restricts potential use-cases like cross-platform training or inter-or…
DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer
Wenzheng Chen, Joey Litalien, Jun Gao +5
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches fo…