activity
20172022
most citedDeepStack: Expert-Level Artificial Intelligence in No-Limit Poker

812 citations · 825 across the 8 of their papers we have counts for

collaborators
Showing cs.AIShow all

6 papers · 1 filter

cs.AI2021

Solving Common-Payoff Games with Approximate Policy Iteration

Samuel Sokota, Edward Lockhart, Finbarr Timbers +6

For artificially intelligent learning systems to have widespread applicability in real-world settings, it is important that they be able to operate decentrally. Unfortunately, dece…

cs.AI20208 cited

The Advantage Regret-Matching Actor-Critic

Audrūnas Gruslys, Marc Lanctot, Rémi Munos +10

Regret minimization has played a key role in online learning, equilibrium computation in games, and reinforcement learning (RL). In this paper, we describe a general model-free RL…

cs.AI2020

Marginal Utility for Planning in Continuous or Large Discrete Action Spaces

Zaheen Farraz Ahmad, Levi H. S. Lelis, Michael Bowling

Sample-based planning is a powerful family of algorithms for generating intelligent behavior from a model of the environment. Generating good candidate actions is critical to the s…

cs.AI2019

Alternative Function Approximation Parameterizations for Solving Games: An Analysis of -Regression Counterfactual Regret Minimization

Ryan D'Orazio, Dustin Morrill, James R. Wright +1

Function approximation is a powerful approach for structuring large decision problems that has facilitated great achievements in the areas of reinforcement learning and game playin…

cs.AI2018

The Effect of Planning Shape on Dyna-style Planning in High-dimensional State Spaces

G. Zacharias Holland, Erin J. Talvitie, Michael Bowling

Dyna is a fundamental approach to model-based reinforcement learning (MBRL) that interleaves planning, acting, and learning in an online setting. In the most typical application of…

cs.AI2017812 cited

DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker

Matej Moravčík, Martin Schmid, Neil Burch +7

Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect informa…