activity
20122023
most citedDeepStack: Expert-Level Artificial Intelligence in No-Limit Poker

812 citations · 1.4k across the 24 of their papers we have counts for

collaborators

28 papers

cs.AI2023★ 1 cited

Targeted Search Control in AlphaZero for Effective Policy Improvement

Alexandre Trudeau, Michael Bowling

AlphaZero is a self-play reinforcement learning algorithm that achieves superhuman play in chess, shogi, and Go via policy iteration. To be an effective policy improvement operator…

cs.LG2022

Interpolating Between Softmax Policy Gradient and Neural Replicator Dynamics with Capped Implicit Exploration

Dustin Morrill, Esra'a Saleh, Michael Bowling +1

Neural replicator dynamics (NeuRD) is an alternative to the foundational softmax policy gradient (SPG) algorithm motivated by online learning and evolutionary game theory. The NeuR…

cs.GT2022

Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Corrections

Dustin Morrill, Ryan D'Orazio, Marc Lanctot +3

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further…

cs.LG2022

Should Models Be Accurate?

Esra'a Saleh, John D. Martin, Anna Koop +2

Model-based Reinforcement Learning (MBRL) holds promise for data-efficiency by planning with model-generated experience in addition to learning with experience from the environment…

cs.AI2021

The Partially Observable History Process

Dustin Morrill, Amy R. Greenwald, Michael Bowling

We introduce the partially observable history process (POHP) formalism for reinforcement learning. POHP centers around the actions and observations of a single agent and abstracts…

cs.AI2021★ 1 cited

Learning to Be Cautious

Montaser Mohammedalamen, Dustin Morrill, Alexander Sieusahai +2

A key challenge in the field of reinforcement learning is to develop agents that behave cautiously in novel situations. It is generally impossible to anticipate all situations that…