812 citations · 823 across the 3 of their papers we have counts for
4 papers · 1 filter
The Advantage Regret-Matching Actor-Critic
Audrūnas Gruslys, Marc Lanctot, Rémi Munos +10
Regret minimization has played a key role in online learning, equilibrium computation in games, and reinforcement learning (RL). In this paper, we describe a general model-free RL…
Alternative Function Approximation Parameterizations for Solving Games: An Analysis of -Regression Counterfactual Regret Minimization
Ryan D'Orazio, Dustin Morrill, James R. Wright +1
Function approximation is a powerful approach for structuring large decision problems that has facilitated great achievements in the areas of reinforcement learning and game playin…
Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent
Edward Lockhart, Marc Lanctot, Julien Pérolat +4
In this paper, we present exploitability descent, a new algorithm to compute approximate equilibria in two-player zero-sum extensive-form games with imperfect information, by direc…
DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker
Matej Moravčík, Martin Schmid, Neil Burch +7
Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect informa…