activity
20152023
most citedPlug-and-Play Methods Provably Converge with Properly Trained Denoisers

101 citations · 265 across the 19 of their papers we have counts for

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Showing 2018Show all

5 papers · 1 filter

cs.DB2018★ 6 cited

Helix: Holistic Optimization for Accelerating Iterative Machine Learning

Doris Xin, Stephen Macke, Litian Ma +3

Machine learning workflow development is a process of trial-and-error: developers iterate on workflows by testing out small modifications until the desired accuracy is achieved. Un…

cs.LG2018★ 13 cited

Helix: Accelerating Human-in-the-loop Machine Learning

Doris Xin, Litian Ma, Jialin Liu +3

Data application developers and data scientists spend an inordinate amount of time iterating on machine learning (ML) workflows -- by modifying the data pre-processing, model train…

cs.DB2018★ 16 cited

Accelerating Human-in-the-loop Machine Learning: Challenges and Opportunities

Doris Xin, Litian Ma, Jialin Liu +3

Development of machine learning (ML) workflows is a tedious process of iterative experimentation: developers repeatedly make changes to workflows until the desired accuracy is atta…

cs.AI2018★ 50 cited

PSO-based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application

Chang-Shing Lee, Mei-Hui Wang, Chi-Shiang Wang +4

This paper proposes an agent with particle swarm optimization (PSO) based on a Fuzzy Markup Language (FML) for students learning performance evaluation and educational applications…

cs.AI2018★ 1 cited

General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms

Diego Perez-Liebana, Jialin Liu, Ahmed Khalifa +3

General Video Game Playing (GVGP) aims at designing an agent that is capable of playing multiple video games with no human intervention. In 2014, The General Video Game AI (GVGAI)…