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20152025
most citedAdventures in Monitorability: From Branching to Linear Time and Back Again

40 citations · 92 across the 18 of their papers we have counts for

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Showing 2019Show all

6 papers · 1 filter

cs.FL2019

Good for Games Automata: From Nondeterminism to Alternation

Udi Boker, Karoliina Lehtinen

A word automaton recognizing a language is good for games (GFG) if its composition with any game with winning condition preserves the game's winner. While all deterministic…

cs.LO2019

An Operational Guide to Monitorability

Luca Aceto, Antonis Achilleos, Adrian Francalanza +2

Monitorability delineates what properties can be verified at runtime. Although many monitorability definitions exist, few are defined explicitly in terms of the guarantees provided…

cs.GT2019★ 7 cited

Improving the complexity of Parys' recursive algorithm

Karoliina Lehtinen, Sven Schewe, Dominik Wojtczak

Parys has recently proposed a quasi-polynomial version of Zielonka's recursive algorithm for solving parity games. In this brief note we suggest a variation of his algorithm that i…

cs.LO2019

The Cost of Monitoring Alone

Luca Aceto, Antonis Achilleos, Adrian Francalanza +2

We compare the succinctness of two monitoring systems for properties of infinite traces, namely parallel and regular monitors. Although a parallel monitor can be turned into an equ…

cs.FL2019★ 3 cited

Register Games

Karoliina Lehtinen, Udi Boker

The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a th…

cs.LO2019★ 40 cited

Adventures in Monitorability: From Branching to Linear Time and Back Again

Luca Aceto, Antonis Achilleos, Adrian Francalanza +2

This paper establishes a comprehensive theory of runtime monitorability for Hennessy-Milner logic with recursion, a very expressive variant of the modal -calculus. It investigat…