20 citations · 55 across the 9 of their papers we have counts for
6 papers · 1 filter
What We Talk About When We Talk About Frameworks in HCI
Shitao Fang, Koji Yatani, Kasper Hornbæk
In HCI, frameworks function as a type of theoretical contribution, often supporting ideation, design, and evaluation. Yet, little is known about how they are actually used, what fu…
Gesture-aware Interactive Machine Teaching with In-situ Object Annotations
Zhongyi Zhou, Koji Yatani
Interactive Machine Teaching (IMT) systems allow non-experts to easily create Machine Learning (ML) models. However, existing vision-based IMT systems either ignore annotations on…
Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization
Zhongyi Zhou, Koji Yatani
Interactive Machine Teaching systems allow users to create customized machine learning models through an iterative process of user-guided training and model assessment. They primar…
SyncUp: Vision-based Practice Support for Synchronized Dancing
Zhongyi Zhou, Anran Xu, Koji Yatani
The beauty of synchronized dancing lies in the synchronization of body movements among multiple dancers. While dancers utilize camera recordings for their practice, standard video…
Tabby: Explorable Design for 3D Printing Textures
Ryo Suzuki, Koji Yatani, Mark D. Gross +1
This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) se…
Autocomplete Textures for 3D Printing
Ryo Suzuki, Tom Yeh, Koji Yatani +1
Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing too…