activity
20172026
most citedGesture-aware Interactive Machine Teaching with In-situ Object Annotations

20 citations · 76 across the 11 of their papers we have counts for

collaborators

12 papers

cs.HC2026

Rethinking Inline Citation Verification in Scholarly Communication

Xinrui Fang, Reese Fairchild, Nasi Wang +4

Inline citations are central to scholarly communication, yet verifying their use is becoming increasingly challenging because of growing review pressures. We conducted a mixed-meth…

cs.HC2026★ 2 cited

What We Talk About When We Talk About Frameworks in HCI

Shitao Fang, Koji Yatani, Kasper Hornbæk

In HCI, frameworks function as a type of theoretical contribution, often supporting ideation, design, and evaluation. Yet, little is known about how they are actually used, what fu…

cs.LG2026

Bifrost: Steering Strategic Trajectories to Bridge Contextual Gaps for Self-Improving Agents

Quan M. Tran, Zhuo Huang, Wenbin Zhang +4

Autonomous agents excel in self-improvement through reflection and iterative refinement, which reuse successful task trajectories as in-context examples to assist subsequent reason…

cond-mat.mtrl-sci2023

: interactive support on photoemission spectroscopy measurement and analysis for non-expert users

Takuma Masuda, Masaki Kobayashi, Koji Yatani

Photoemission spectroscopy, an experimental method based on the photoelectric effect, is now an indispensable technique used in various fields such as materials science, life scien…

cs.HC2022★ 20 cited

Gesture-aware Interactive Machine Teaching with In-situ Object Annotations

Zhongyi Zhou, Koji Yatani

Interactive Machine Teaching (IMT) systems allow non-experts to easily create Machine Learning (ML) models. However, existing vision-based IMT systems either ignore annotations on…

cs.HC2021★ 5 cited

Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization

Zhongyi Zhou, Koji Yatani

Interactive Machine Teaching systems allow users to create customized machine learning models through an iterative process of user-guided training and model assessment. They primar…

cs.HC2021★ 16 cited

SyncUp: Vision-based Practice Support for Synchronized Dancing

Zhongyi Zhou, Anran Xu, Koji Yatani

The beauty of synchronized dancing lies in the synchronization of body movements among multiple dancers. While dancers utilize camera recordings for their practice, standard video…

cs.GR2020★ 11 cited

Continuous Curve Textures

Peihan Tu, Li-Yi Wei, Koji Yatani +2

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom…

cs.CY2020★ 8 cited

ClassCode: An Interactive Teaching and Learning Environment for Programming Education in Classrooms

Ryo Suzuki, Jun Kato, Koji Yatani

Programming education is becoming important as demands on computer literacy and coding skills are growing. Despite the increasing popularity of interactive online learning systems,…

cs.HC2018★ 5 cited

Tabby: Explorable Design for 3D Printing Textures

Ryo Suzuki, Koji Yatani, Mark D. Gross +1

This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) se…

cs.MM2017★ 5 cited

ElasticPlay: Interactive Video Summarization with Dynamic Time Budgets

Haojian Jin, Yale Song, Koji Yatani

Video consumption is being shifted from sit-and-watch to selective skimming. Existing video player interfaces, however, only provide indirect manipulation to support this emerging…

cs.HC2017★ 4 cited

Autocomplete Textures for 3D Printing

Ryo Suzuki, Tom Yeh, Koji Yatani +1

Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing too…