11 citations · 33 across the 5 of their papers we have counts for
6 papers
Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization
Zhongyi Zhou, Koji Yatani
Interactive Machine Teaching systems allow users to create customized machine learning models through an iterative process of user-guided training and model assessment. They primar…
Continuous Curve Textures
Peihan Tu, Li-Yi Wei, Koji Yatani +2
Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom…
ClassCode: An Interactive Teaching and Learning Environment for Programming Education in Classrooms
Ryo Suzuki, Jun Kato, Koji Yatani
Programming education is becoming important as demands on computer literacy and coding skills are growing. Despite the increasing popularity of interactive online learning systems,…
Tabby: Explorable Design for 3D Printing Textures
Ryo Suzuki, Koji Yatani, Mark D. Gross +1
This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) se…
ElasticPlay: Interactive Video Summarization with Dynamic Time Budgets
Haojian Jin, Yale Song, Koji Yatani
Video consumption is being shifted from sit-and-watch to selective skimming. Existing video player interfaces, however, only provide indirect manipulation to support this emerging…
Autocomplete Textures for 3D Printing
Ryo Suzuki, Tom Yeh, Koji Yatani +1
Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing too…