collaborators

5 papers

cs.CV2026

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization

Yuyang Yin, Zixiang Li, Longxuan Deng +11

Previsualization is an intermediate layer between ideas and production in film, games, architecture, and urban design. It lets creators iteratively refine scenes, actions, cameras,…

cs.CV2026

FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow

Zhifei Yang, Guangyao Zhai, Keyang Lu +6

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plau…

cs.CV2025

PanoWorld-X: Generating Explorable Panoramic Worlds via Sphere-Aware Video Diffusion

Yuyang Yin, HaoXiang Guo, Fangfu Liu +7

Generating a complete and explorable 360-degree visual world enables a wide range of downstream applications. While prior works have advanced the field, they remain constrained by…

cs.CV2025

PanoLora: Bridging Perspective and Panoramic Video Generation with LoRA Adaptation

Zeyu Dong, Yuyang Yin, Yuqi Li +3

Generating high-quality 360° panoramic videos remains a significant challenge due to the fundamental differences between panoramic and traditional perspective-view projections. Wh…

cs.CV2025

Matrix-3D: Omnidirectional Explorable 3D World Generation

Zhongqi Yang, Wenhang Ge, Yuqi Li +12

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generaliza…