8 papers
SceneTransporter: Optimal Transport-Guided Compositional Latent Diffusion for Single-Image Structured 3D Scene Generation
Ling Wang, Hao-Xiang Guo, Xinzhou Wang +9
We introduce SceneTransporter, an end-to-end framework for structured 3D scene generation from a single image. While existing methods generate part-level 3D objects, they often fai…
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
Fangfu Liu, Wenqiang Sun, Hanyang Wang +5
Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great s…
Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization
Yikai Wang, Guangce Liu, Xinzhou Wang +5
The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or chara…
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Ruowen Zhao, Junliang Ye, Zhengyi Wang +4
Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete ver…
FlexWorld: Progressively Expanding 3D Scenes for Flexiable-View Synthesis
Luxi Chen, Zihan Zhou, Min Zhao +6
Generating flexible-view 3D scenes, including 360° rotation and zooming, from single images is challenging due to a lack of 3D data. To this end, we introduce FlexWorld, a novel f…
MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization
Yiwen Chen, Yikai Wang, Yihao Luo +5
Meshes are the de facto 3D representation in the industry but are labor-intensive to produce. Recently, a line of research has focused on autoregressively generating meshes. This a…