activity
20172021
most citedDeep Pictorial Gaze Estimation

222 citations · 765 across the 21 of their papers we have counts for

collaborators
Showing 2019Show all

12 papers · 1 filter

cs.CV2019

Content-Consistent Generation of Realistic Eyes with Style

Marcel Bühler, Seonwook Park, Shalini De Mello +2

Accurately labeled real-world training data can be scarce, and hence recent works adapt, modify or generate images to boost target datasets. However, retaining relevant details fro…

cs.CV2019

Structured Prediction Helps 3D Human Motion Modelling

Emre Aksan, Manuel Kaufmann, Otmar Hilliges

Human motion prediction is a challenging and important task in many computer vision application domains. Existing work only implicitly models the spatial structure of the human ske…

cs.RO2019★ 26 cited

Sample Efficient Learning of Path Following and Obstacle Avoidance Behavior for Quadrotors

Stefan Stevsic, Tobias Naegeli, Javier Alonso-Mora +1

In this paper we propose an algorithm for the training of neural network control policies for quadrotors. The learned control policy computes control commands directly from sensor…

cs.HC2019★ 1 cited

Dynamic Drawing Guidance via Electromagnetic Haptic Feedback

Thomas Langerak, Juan Zarate, Velko Vechev +2

We propose a system to deliver dynamic guidance in drawing, sketching and handwriting tasks via an electromagnet moving underneath a high refresh rate pressure sensitive tablet. Th…

cs.GR2019★ 25 cited

Optimizing for Aesthetically Pleasing Quadrotor Camera Motion

Christoph Gebhardt, Stefan Stevsic, Otmar Hilliges

In this paper we first contribute a large scale online study (N=400) to better understand aesthetic perception of aerial video. The results indicate that it is paramount to optimiz…

cs.HC2019★ 65 cited

Airways: Optimization-Based Planning of Quadrotor Trajectories according to High-Level User Goals

Christoph Gebhardt, Benjamin Hepp, Tobias Naegeli +2

In this paper we propose a computational design tool that al-lows end-users to create advanced quadrotor trajectories witha variety of application scenarios in mind. Our algorithm…

cs.RO2019★ 37 cited

Demonstration-Guided Deep Reinforcement Learning of Control Policies for Dexterous Human-Robot Interaction

Sammy Christen, Stefan Stevsic, Otmar Hilliges

In this paper, we propose a method for training control policies for human-robot interactions such as handshakes or hand claps via Deep Reinforcement Learning. The policy controls…

cs.CV2019

Few-Shot Adaptive Gaze Estimation

Seonwook Park, Shalini De Mello, Pavlo Molchanov +3

Inter-personal anatomical differences limit the accuracy of person-independent gaze estimation networks. Yet there is a need to lower gaze errors further to enable applications req…

cs.CV2019

Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks

Zhe He, Adrian Spurr, Xucong Zhang +1

Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and gener…

cs.LG2019

STCN: Stochastic Temporal Convolutional Networks

Emre Aksan, Otmar Hilliges

Convolutional architectures have recently been shown to be competitive on many sequence modelling tasks when compared to the de-facto standard of recurrent neural networks (RNNs),…

cs.CV2019★ 6 cited

Unpaired Pose Guided Human Image Generation

Xu Chen, Jie Song, Otmar Hilliges

This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance…

cs.CV2019

Monocular Neural Image Based Rendering with Continuous View Control

Xu Chen, Jie Song, Otmar Hilliges

We present an approach that learns to synthesize high-quality, novel views of 3D objects or scenes, while providing fine-grained and precise control over the 6-DOF viewpoint. The a…