222 citations · 765 across the 21 of their papers we have counts for
7 papers · 1 filter
Detecting Relevance during Decision-Making from Eye Movements for UI Adaptation
Anna Maria Feit, Lukas Vordemann, Seonwook Park +2
This paper proposes an approach to detect information relevance during decision-making from eye movements in order to enable user interface adaptation. This is a challenging task b…
The DIDI dataset: Digital Ink Diagram data
Philippe Gervais, Thomas Deselaers, Emre Aksan +1
We are releasing a dataset of diagram drawings with dynamic drawing information. The dataset aims to foster research in interactive graphical symbolic understanding. The dataset wa…
Dynamic Drawing Guidance via Electromagnetic Haptic Feedback
Thomas Langerak, Juan Zarate, Velko Vechev +2
We propose a system to deliver dynamic guidance in drawing, sketching and handwriting tasks via an electromagnet moving underneath a high refresh rate pressure sensitive tablet. Th…
Airways: Optimization-Based Planning of Quadrotor Trajectories according to High-Level User Goals
Christoph Gebhardt, Benjamin Hepp, Tobias Naegeli +2
In this paper we propose a computational design tool that al-lows end-users to create advanced quadrotor trajectories witha variety of application scenarios in mind. Our algorithm…
AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time
Seonwook Park, Christoph Gebhardt, Roman Rädle +8
Developing cross-device multi-user interfaces (UIs) is a challenging problem. There are numerous ways in which content and interactivity can be distributed. However, good solutions…
DeepWriting: Making Digital Ink Editable via Deep Generative Modeling
Emre Aksan, Fabrizio Pece, Otmar Hilliges
Digital ink promises to combine the flexibility and aesthetics of handwriting and the ability to process, search and edit digital text. Character recognition converts handwritten t…
WYFIWYG: Investigating Effective User Support in Aerial Videography
Christoph Gebhardt, Otmar Hilliges
Tools for quadrotor trajectory design have enabled single videographers to create complex aerial video shots that previously required dedicated hardware and several operators. We b…