collaborators

8 papers

cs.CV2026

TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer

Muxin Zhang, Chaohui Yu, Yuanwang Yang +3

Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while…

cs.RO2026

A 3D Isovist World Model -- Revealing a City's Unseen Geometry and Its Emergent Cross-City Signature

Xuhui Lin, Stephen Law, Nanjiang Chen +2

Embodied agents that navigate cities rely on world models that predict how their surroundings will change as they move. But for navigation, what matters is not what the buildings l…

cs.CV2026

IMPose: Interactive Multi-person Pose Estimation with Dynamic Correction Propagation

Haoyang Ge, Jian Ma, Ziwen Wang +5

High-quality dynamic human pose annotation equips AI with precise motion kinematics to enable human behavior mastery, yet remains labor-intensive and time-consuming. Current annota…

cs.CV2026

Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation

Jiahao Xu, Xiaohan Yuan, Xingchen Wu +3

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable…

cs.CV2026

Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery

Minghao Sun, Chongyang Xu, Yitao Xie +2

Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically re…

cs.CV2026

OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images

Yuanwang Yang, Hongliang Liu, Muxin Zhang +4

Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusio…