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20242026
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cs.CV2026

TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer

Muxin Zhang, Chaohui Yu, Yuanwang Yang +3

Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while…

cs.CV2026

IMPose: Interactive Multi-person Pose Estimation with Dynamic Correction Propagation

Haoyang Ge, Jian Ma, Ziwen Wang +5

High-quality dynamic human pose annotation equips AI with precise motion kinematics to enable human behavior mastery, yet remains labor-intensive and time-consuming. Current annota…

cs.CV2026

Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation

Jiahao Xu, Xiaohan Yuan, Xingchen Wu +3

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable…

cs.CV2026

Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery

Minghao Sun, Chongyang Xu, Yitao Xie +2

Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically re…

cs.CV2026

OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images

Yuanwang Yang, Hongliang Liu, Muxin Zhang +4

Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusio…

cs.CV2026

FOF-X: Towards Real-time Detailed Human Reconstruction from a Single Image

Qiao Feng, Yuanwang Yang, Yebin Liu +3

We introduce FOF-X for real-time reconstruction of detailed human geometry from a single image. Balancing real-time speed against high-quality results is a persistent challenge, ma…