2 papers
cs.CV2025
ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes
Jian Gao, Mengqi Yuan, Yifei Zeng +8
Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object-scene composition remains challenging. Baked appearance and shadow information in GS radiance fields ca…
cs.CV2025
Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors
Lin-Zhuo Chen, Kangjie Liu, Youtian Lin +4
3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints…