28 citations · 127 across the 19 of their papers we have counts for
19 papers
Generalizable One-shot Neural Head Avatar
Xueting Li, Shalini De Mello, Sifei Liu +3
We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific pe…
Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization
Connor Z. Lin, Koki Nagano, Jan Kautz +5
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for ed…
RANA: Relightable Articulated Neural Avatars
Umar Iqbal, Akin Caliskan, Koki Nagano +3
We propose RANA, a relightable and articulated neural avatar for the photorealistic synthesis of humans under arbitrary viewpoints, body poses, and lighting. We only require a shor…
PhysDiff: Physics-Guided Human Motion Diffusion Model
Ye Yuan, Jiaming Song, Umar Iqbal +2
Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in…
DRaCoN -- Differentiable Rasterization Conditioned Neural Radiance Fields for Articulated Avatars
Amit Raj, Umar Iqbal, Koki Nagano +4
Acquisition and creation of digital human avatars is an important problem with applications to virtual telepresence, gaming, and human modeling. Most contemporary approaches for av…
Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objects
Atsuhiro Noguchi, Umar Iqbal, Jonathan Tremblay +2
Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however…