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Mike Preuß

4 papers here

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3
  • last author1

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.AI2
  • cs.LG2
ORCID 0000-0003-4681-1346

identity via Semantic Scholar / OpenAlex

collaborators
Showing cs.AIShow all

2 papers · 1 filter

cs.AI2023

Believable Minecraft Settlements by Means of Decentralised Iterative Planning

Arthur van der Staaij, Jelmer Prins, Vincent L. Prins +4

Procedural city generation that focuses on believability and adaptability to random terrain is a difficult challenge in the field of Procedural Content Generation (PCG). Dozens of…

cs.AI2020

Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP)

Christoph Salge, Emily Short, Mike Preuss +2

Live Action Role-Playing (LARP) games and similar experiences are becoming a popular game genre. Here, we discuss how artificial intelligence techniques, particularly those commonl…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.