3 papers
cs.RO2025
MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting
Yan Song Hu, Nicolas Abboud, Muhammad Qasim Ali +5
Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promisi…
cs.RO2024
Inline Photometrically Calibrated Hybrid Visual SLAM
Nicolas Abboud, Malak Sayour, Imad H. Elhajj +2
This paper presents an integrated approach to Visual SLAM, merging online sequential photometric calibration within a Hybrid direct-indirect visual SLAM (H-SLAM). Photometric calib…
cs.CV2024
MaskUno: Switch-Split Block For Enhancing Instance Segmentation
Jawad Haidar, Marc Mouawad, Imad Elhajj +1
Instance segmentation is an advanced form of image segmentation which, beyond traditional segmentation, requires identifying individual instances of repeating objects in a scene. M…