activity
20162020
most citedTile Pattern KL-Divergence for Analysing and Evolving Game Levels

34 citations · 83 across the 6 of their papers we have counts for

collaborators

13 papers

cs.NE2020

Identifying Properties of Real-World Optimisation Problems through a Questionnaire

Koen van der Blom, Timo M. Deist, Vanessa Volz +5

Optimisation algorithms are commonly compared on benchmarks to get insight into performance differences. However, it is not clear how closely benchmarks match the properties of rea…

cs.AI2020

Towards Game-Playing AI Benchmarks via Performance Reporting Standards

Vanessa Volz, Boris Naujoks

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it re…

cs.NE2020

Benchmarking in Optimization: Best Practice and Open Issues

Thomas Bartz-Beielstein, Carola Doerr, Daan van den Berg +14

This survey compiles ideas and recommendations from more than a dozen researchers with different backgrounds and from different institutes around the world. Promoting best practice…

cs.AI2020

Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning

Vanessa Volz, Niels Justesen, Sam Snodgrass +5

Recent procedural content generation via machine learning (PCGML) methods allow learning from existing content to produce similar content automatically. While these approaches are…

cs.NE20206 cited

Towards Realistic Optimization Benchmarks: A Questionnaire on the Properties of Real-World Problems

Koen van der Blom, Timo M. Deist, Tea Tušar +5

Benchmarks are a useful tool for empirical performance comparisons. However, one of the main shortcomings of existing benchmarks is that it remains largely unclear how they relate…

cs.NE202026 cited

CPPN2GAN: Combining Compositional Pattern Producing Networks and GANs for Large-scale Pattern Generation

Jacob Schrum, Vanessa Volz, Sebastian Risi

Generative Adversarial Networks (GANs) are proving to be a powerful indirect genotype-to-phenotype mapping for evolutionary search, but they have limitations. In particular, GAN ou…