activity
20162026
most citedA wearable sensor vest for social humanoid robots with GPGPU, IoT, and modular software architecture

15 citations · 35 across the 13 of their papers we have counts for

collaborators

13 papers

cs.CV2026

ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting

Minhas Kamal, Hiranya Garbha Kumar, Mahedi Kamal +1

Splatting-based algorithms reconstruct photorealistic, real-time-renderable, and mesh-exportable 3D scenes from regular images, but they represent a scene as a single monolithic fi…

cs.CV2026

CAOA -- Completion-Assisted Object-CAD Alignment

Hiranya Garbha Kumar, Minhas Kamal, Balakrishnan Prabhakaran

Accurately aligning CAD models to their corresponding objects in indoor RGB-D scans is a central challenge in 3D semantic reconstruction. The task requires estimating a 9-Degree-of…

cs.CV2026

A Survey on Deep Learning Architectures for Point Cloud Classification and Segmentation

Minhas Kamal, Hiranya Garbha Kumar, Balakrishnan Prabhakaran

Point cloud stands as the most widely adopted format for representing 3D shapes and scenes due to its simplicity and geometric fidelity. However, its inherent unordered and irregul…

cs.RO2024

MultiGripperGrasp: A Dataset for Robotic Grasping from Parallel Jaw Grippers to Dexterous Hands

Luis Felipe Casas, Ninad Khargonkar, Balakrishnan Prabhakaran +1

We introduce a large-scale dataset named MultiGripperGrasp for robotic grasping. Our dataset contains 30.4M grasps from 11 grippers for 345 objects. These grippers range from two-f…

cs.HC2023★ 1 cited

Experiences with CAMRE: Single-Device Collaborative Adaptive Mixed Reality Environment

Hung-Jui Guo, Omeed Eshaghi Ashtiani, Balakrishnan Prabhakaran

During collaboration in XR (eXtended Reality), users typically share and interact with virtual objects in a common, shared virtual environment. Specifically, collaboration among us…

cs.RO2023

SCENEREPLICA: Benchmarking Real-World Robot Manipulation by Creating Replicable Scenes

Ninad Khargonkar, Sai Haneesh Allu, Yangxiao Lu +3

We present a new reproducible benchmark for evaluating robot manipulation in the real world, specifically focusing on pick-and-place. Our benchmark uses the YCB objects, a commonly…

cs.HC2023

Assessment HTN (A-HTN) for Automated Task Performance Assessment in 3D Serious Games

Kevin Desai, Omeed Ashtiani, Balakrishnan Prabhakaran

In the recent years, various 3D mixed reality serious games have been developed for different applications such as physical training, rehabilitation, and education. Task performanc…

cs.HC2022★ 11 cited

HoloLens 2 Technical Evaluation as Mixed Reality Guide

Hung-Jui Guo, Balakrishnan Prabhakaran

Mixed Reality (MR) is an evolving technology lying in the continuum spanned by related technologies such as Virtual Reality (VR) and Augmented Reality (AR), and creates an exciting…

cs.RO2022★ 5 cited

NeuralGrasps: Learning Implicit Representations for Grasps of Multiple Robotic Hands

Ninad Khargonkar, Neil Song, Zesheng Xu +2

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent spa…

cs.RO2022★ 15 cited

A wearable sensor vest for social humanoid robots with GPGPU, IoT, and modular software architecture

Mohsen Jafarzadeh, Stephen Brooks, Shimeng Yu +2

Currently, most social robots interact with their surroundings and humans through sensors that are integral parts of the robots, which limits the usability of the sensors, human-ro…

cs.RO2021★ 3 cited

Haptic-enabled Mixed Reality System for Mixed-initiative Remote Robot Control

Yuan Tian, Lianjun Li, Andrea Fumagalli +2

Robots assist in many areas that are considered unsafe for humans to operate. For instance, in handling pandemic diseases such as the recent Covid-19 outbreak and other outbreaks l…

cs.MM2016

mPDF: Framework for Watermarking PDF Files using Image Watermarking Algorithms

Sachin Mehta, Balakrishnan Prabhakaran, Rajarathnam Nallusamy +1

The advancement in digital technologies have made it possible to produce perfect copies of digital content. In this environment, malicious users reproduce the digital content and s…

cs.CV2016

Region Graph Based Method for Multi-Object Detection and Tracking using Depth Cameras

Sachin Mehta, Balakrishnan Prabhakaran

In this paper, we propose a multi-object detection and tracking method using depth cameras. Depth maps are very noisy and obscure in object detection. We first propose a region-bas…