77 citations · 476 across the 39 of their papers we have counts for
10 papers · 1 filter
A Two-part Transformer Network for Controllable Motion Synthesis
Shuaiying Hou, Hongyu Tao, Hujun Bao +1
Although part-based motion synthesis networks have been investigated to reduce the complexity of modeling heterogeneous human motions, their computational cost remains prohibitive…
Real-time Rendering and Editing of Scattering Effects for Translucent Objects
Rui Wang, Wei Hua, Yuchi Huo +1
The photorealistic rendering of the transparent effect of translucent objects is a hot research topic in recent years. A real-time photorealistic rendering and material dynamic edi…
Variational Hierarchical Directed Bounding Box Construction for Solid Mesh Models
Rui Wang, Wei Hua, Gaofeng Xu +2
Object oriented bounding box tree (OBB-Tree for short) has many applications in collision detection, real-time rendering, etc. It has a wide range of applications. The construction…
Sparse Sampling and Completion for Light Transport in VPL-based Rendering
Yuchi Huo, Rui Wang, Xinguo Liu +1
The many-light formulation provides a general framework for rendering various illumination effects using hundreds of thousands of virtual point lights (VPLs). To efficiently gather…
Real-time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network
Hangming Fan, Rui Wang, Yuchi Huo +1
Real-time Monte Carlo denoising aims at removing severe noise under low samples per pixel (spp) in a strict time budget. Recently, kernel-prediction methods use a neural network to…
Color Contrast Enhanced Rendering for Optical See-through Head-mounted Displays
Yunjin Zhang, Rui Wang, Yifan +3
Most commercially available optical see-through head-mounted displays (OST-HMDs) utilize optical combiners to simultaneously visualize the physical background and virtual objects.…